﻿using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Schism
{
    public static class SpriteBank
    {
        private static Dictionary<int, Texture2D> _SpriteBank;

        public static Texture2D GetTile(int index)
        {
            return _SpriteBank[index];
        }
        static SpriteBank()
        {
            _SpriteBank = new Dictionary<int, Texture2D>();
        }
    }
}
